UNDER NIGHT IN-BIRTH Exe:Late

UNDER NIGHT IN-BIRTH Exe:Late is a 2D fighting game developed by Japanese studio French-Bread and published by Arc System Works.

Game Info

  • Developer日本工作室French-Bread

Game Details

UNDER NIGHT IN-BIRTH Exe:Late

Game Introduction

UNDER NIGHT IN-BIRTH Exe:Late is a 2D fighting game developed by the Japanese studio French-Bread and published by Arc System Works. As an enhanced version of the UNDER NIGHT IN-BIRTH series, this title adds new characters, new systems, and a wealth of optimizations to the original. The game continues the previous installment's worldview, telling the story of battles between "In-Births"—individuals with special powers—in a world shrouded in an eternal night. Praised highly among fighting game enthusiasts, the game is renowned for its exquisite 2D animation style, fluid combat feel, and profound system mechanics.

Game Features

- Exquisite 2D Animation Presentation: Utilizing the 2D rendering techniques Arc System Works is known for, character portraits and battle animations boast high visual impact. Character movements are smooth and natural, with special effects that are both spectacular and highly distinguishable.
- Unique "In-Birth" System: Each character possesses unique "In-Birth" abilities. Combined with distinct fighting styles, this creates a wealth of possibilities for character builds.
- Deep Combat System: Incorporates complex yet balanced combat mechanics such as the GRD Gauge, EXS Energy System, and Chain Shift, providing players with a strategic versus experience.
- Diverse Roster: Features over 20 playable characters, each with a unique backstory and fighting style.
- Online Battle Functionality: Supports online multiplayer, allowing players to compete against opponents worldwide.
- Comprehensive Tutorial System: Offers detailed tutorial missions and combo trials to help new players quickly grasp this complex fighting game.

Gameplay

The game employs a traditional 2D fighting game framework where players must defeat opponents using various button combinations to execute normal attacks, special moves, super moves, and ultimate skills. The core combat system revolves around the "GRD" (Guard Balance) system. Both players accumulate GRD values during offensive and defensive exchanges; the player in the lead gains access to the "Chain Shift" ability, enabling powerful attacks or emergency evasions. The EXS Energy System builds up as characters use skills or perform special actions and can be used to enhance attacks or activate Awakening Skills. The game emphasizes the interplay of footsies and mix-ups, requiring players to find a balance between offense and defense and to read their opponent's intentions to secure victory. Additionally, the game includes various modes such as Story Mode, Training Mode, and Survival Mode to cater to different player preferences.

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