Total War: Warhammer II (Deluxe Edition - The Final DLC + All DLC)

In a Warhammer world brimming with classical elements, players will take on the roles of races like the Empire or Pirates, command historical and mythical legends, and embark on a timeless adventure.

Game Info

  • DeveloperCreative Assembly

Game Details

Game Introduction

Total War: Warhammer II is an epic turn-based strategy game developed by Creative Assembly and published by SEGA, officially released in 2018. As the second installment in the Total War: Warhammer trilogy, this title builds upon the classic foundations of its predecessor, introducing four new core races: the Lizardmen, Dark Elves, Skaven, and High Elves. It immerses players in a fantastical world brimming with magic and warfare.


The Deluxe Edition includes the base game and all DLC content, encompassing major expansions such as The Curse of the Vampire Coast, The Rise of the Tomb Kings, The Warden & the Paunch, and The Twisted & the Twilight, alongside numerous smaller content packs. This delivers the most complete Warhammer fantasy warfare experience. By blending the classic turn-based strategy gameplay of the Total War series with the grand universe of the Warhammer IP, it stands as an essential classic for strategy game enthusiasts.

Game Features

Four Core Races

The game features four distinct playable factions, each with its own unique technology tree, unit roster, hero system, and gameplay mechanics. The High Elves excel in technology and order, wielding formidable ranged firepower. The Dark Elves revel in cruelty and the slave trade, employing a brutal and cunning combat style. The Lizardmen adhere to ancient martial traditions, with colossal beasts and cold-blooded troops as their hallmark. The Skaven are renowned for overwhelming numbers and technological oddities, utilizing devious weaponry, traps, and bio-weapons to confound their foes.

Grand Fantasy Campaign

The campaign revolves around the ultimate objective of the "Great Vortex," with the four races vying for control over the magical maelstrom. Players must manage provincial economies, research technologies, recruit armies, engage in diplomacy, and wage intense real-time battles across vast continents. Each race also features unique quest chains and Legendary Lord storylines.

Deep Tactical System

The real-time battles fuse the tactical depth of the traditional Total War series with Warhammer's unique elements of magic and monsters. Players can command colossal creatures to tear through enemy lines, unleash devastating magical bombardments, or utilize flying units for flanking maneuvers. Every decision on the battlefield can sway the tide of war.

Extensive DLC Content

The Deluxe Edition includes all DLC, expanding the game with new factions like the Tomb Kings, Beastmen, and the Vampire Coast, alongside numerous new units, heroes, campaign mechanics, and cosmetic content. This significantly enriches the game's playability and replay value.

Gameplay

Turn-Based Strategic Layer

Players engage with the strategic map in a turn-based format. Each turn allows for issuing commands such as moving armies, constructing buildings, recruiting units, conducting diplomacy, and researching technologies. Strategic resource allocation, balancing economic development with military expansion, and managing relations with other factions are key to victory. The game supports both multiplayer versus and cooperative campaigns with friends.

Real-Time Tactical Battles

When two armies clash on the battlefield, the game shifts to a real-time tactical mode. Players must command infantry lines, cavalry charges, ranged barrages, and spellcasting in real-time. Factors like unit counters, terrain advantages, and flanking tactics all influence the outcome of combat. Large monsters and Legendary Lords can play decisive roles on the field.

Race-Specific Mechanics

Each race possesses unique faction mechanics: High Elves must maintain the order and influence of the "Court of the Phoenix King"; Dark Elves amass wealth through the "Slave" economy; Lizardmen act according to the prophecies of the "Geomantic Web"; Skaven manage the political intrigues of the "Council of Thirteen" alongside technological under-empire projects. These mechanics are deeply tied to each race's identity, offering distinct gameplay experiences.

Campaign Modes

In addition to the flagship "Eye of the Vortex" campaign, the game supports the classic "Mortal Empires" sandbox mode, allowing players to wage war freely on a super-sized combined map. Coupled with mod support and the wealth of DLC content, the game boasts exceptionally high replayability and depth, ensuring that theoretically, every campaign can offer a vastly different experience.

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