UNHERD
Game Info
- DeveloperNEXT Studios
Game Details
UNHEARD
Game Introduction
UNHEARD is an innovative deduction and adventure game created by a domestic independent game studio. The game revolves around "sound" as its core gameplay mechanic. Players must piece together the complete sequence of events in a case by listening to recorded conversations of different characters occurring simultaneously in different locations, thereby uncovering the truth hidden within layers of dialogue. The game employs a unique "audio deduction" system where players aren't watching, but rather "listening" to a story. All case information is conveyed through character dialogue. Players must act like detectives, assembling scattered audio fragments from different timelines and spaces to construct a complete mental image of the crime scene. This innovative approach breaks the visual constraints of traditional deduction games, focusing the player's attention entirely on auditory clues.
Game Features
Sound-Centric Gameplay Experience: The game completely subverts the traditional visual narrative model of deduction games. All case information is presented through meticulously designed multi-track audio. Players must monitor conversations of multiple characters in different rooms on the same timeline, truly becoming "detectives of sound."
Multi-threaded Narrative Structure: Each case involves dialogues between multiple characters in various locations. Players must mentally track multiple clues simultaneously, rearranging and combining them chronologically to reconstruct the truth of the event.
Immersive Suspenseful Atmosphere: The game's sound design is highly refined. Each character has a distinct voice and speaking style, complemented by fitting background music and sound effects, creating a tense and thrilling deduction atmosphere.
Intricate Puzzle Design: Dialogues conceal numerous information fragments and key clues. Players must listen carefully and analyze thoroughly to spot inconsistencies within seemingly ordinary conversations.
Gameplay
Upon starting the game, players are presented with a complete audio recording of the crime scene. The game displays a floor plan of various rooms during the incident's timeframe, each with its own independent dialogue recording. Players can freely switch between listening to any room's audio and control playback progress by dragging a timeline.
The core challenge lies in: What is happening in different rooms at the same time? What are the relationships between the characters? Who is telling the truth and who is lying? Players need to rearrange all dialogues chronologically and construct a three-dimensional mental map of the crime's time and space.
When players believe they have deduced the truth, they can submit their conclusions. The system provides a score based on the player's understanding of key elements such as character relationships, motives, and methods. This "listen-and-think" gameplay mode demands excellent auditory attention, information integration skills, and logical reasoning ability. Each successful case resolution is a challenging mental workout.