Tetra Project
Game Info
- DeveloperAliveGameStudio
Game Details
Tetra Project
Game Introduction
Welcome to Tetra Project, you have now become part of the plan. In this project, you will lead Cynthia to escape from the dangerous underground research facility. The unique combination of tactical turn-based combat, card mechanics, roguelike elements, and deck-building gameplay, along with a wealth of MODs, will deliver a fresh and distinctive experience.
Game Features
Card Archetypes
The game features a variety of built-in archetypes, such as Burn, Freeze, Shock, Artisan, Support, Compensation, Knockback, and Luck-based decks. While the cards were designed around these archetypes, combining cards from different archetypes can also give rise to entirely new playstyles.
Tactical Turn-Based Combat
Free Switching: Players can freely switch control between different teammates during their turn. Regardless of whether a teammate has used a card, as long as they have energy or stamina remaining, they can continue to act. This enhances both the flexibility and strategic depth of combat.
Roguelike / Random Maps
Each playthrough grants players random cards and random events. The game features procedurally generated maps similar to those in The Binding of Isaac, allowing players to freely explore between rooms.
Workshop Support
Tetra Project offers extensive support for the Workshop. Cards are developed using Excel as a tool; by setting data in spreadsheets, you can easily create cards and characters with rich effects. Of course, as a player, you can also find excellent creations from MOD authors here. Additionally, to better maintain the Workshop, the game uses a self-hosted server.
Featured MOD Recommendations
Below are outstanding creations from MOD authors:
- 「【Tower】Chapter of Strife by Qingchen」
- 「Twilight by Cream」
- 「Alien Origin Defense System by Cream」
- 「Retrospective Memory by Hei De」