Prison Simulator: Prologue

In Prison Simulator: Prologue, you'll step into the role of a prison warden, tasked with managing a chaotic correctional facility, maintaining order, overseeing inmates, handling security threats, and allocating resources.

Game Info

  • DeveloperBaked Games S.A.

Game Details

Prison Simulator: Prologue

Game Introduction

Prison Simulator: Prologue is a highly realistic simulation and management game that replicates prison life. Players assume the role of a newly incarcerated inmate, struggling to survive within the grim and oppressive environment of a prison. Presented from a first-person perspective, the game immerses players in a challenging and decision-filled prison experience through meticulous scene design and authentic atmosphere building. As the opening chapter of the entire series, this installment not only showcases the core gameplay of Prison Simulator but also lays the groundwork for future episodes with its rich narrative setup. The game blends survival, strategy, and social interaction elements. Players must navigate between various factions while strictly adhering to prison rules, cleverly finding their path to survival.

Game Features

Highly Realistic Prison Environment: Utilizing advanced physics engines and rendering technology, the game faithfully recreates every corner of the prison. From cramped cells and cold iron bars to dimly lit corridors and heavily guarded recreation yards, each scene is meticulously designed to create a suffocating, oppressive atmosphere.


Complex Character Relationship System: Guards, fellow inmates, gang factions, religious groups... the game constructs an intricate web of interpersonal connections. Players must interact with characters from different factions, building or destroying relationships through dialogue choices and interactive behaviors. Every decision will influence the subsequent storyline.


Multi-Branch Narrative: The game employs a non-linear narrative structure where every player choice profoundly impacts the story's development. Different decision paths lead to vastly different endings, significantly enhancing the game's playability and replay value.


Survival Pressure & Resource Management: In prison, food, water, and daily necessities must be acquired by the player. Managing limited resources wisely is essential to meet basic survival needs while also handling various unexpected events and crises.


Skill Learning & Progression System: Players can improve various skills by completing tasks and studying. Growth in attributes like Strength, Charisma, Intelligence, and Combat will help players better tackle diverse challenges.

Gameplay

Daily Activity Simulation: The game fully replicates the daily routine of prison life, including roll call, meals, recreation time, and labor assignments. Players must participate in all activities punctually; tardiness or absence results in punishment, affecting the character's status and reputation.


Interpersonal Interaction & Negotiation: Interacting with other inmates and guards is a core gameplay element. Players can build friendships, resolve conflicts, or establish deterrence through dialogue choices. Skillfully using information and resources to find a balance between different factions is key.


Mission & Challenge System: The game features various missions, including main storyline quests and side challenges. Completing main quests advances the story, while side quests offer additional rewards and experience points. Some missions have time limits, requiring players to plan their actions carefully.


Stealth & Confrontation: When facing threats from hostile factions, players can choose direct confrontation or stealthy evasion. Different strategies carry varying risks and rewards, requiring players to make judgments based on the situation. The combat system offers multiple fighting techniques and defensive stances.


Free Exploration & Collection: The prison hides many secret areas and collectible items. Players can freely explore the map beyond their daily tasks, uncovering hidden storylines and special items.

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